Apple
Media, Gaming & EntertainmentDirect employer career site

3D Game Artist, Platform Architecture

Location
Santa Clara, CA · On-site
Job type
Full-time
Level
Senior
Education
Bachelor's degree
Listed
29 days ago

Skills & highlights for this role

  • 3D modeling
  • physically based materials
  • look development

Also useful

  • 3D environment art
  • lighting
  • shipped AAA games

Summary

Have you shipped AAA games? Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing 3D environments to life? Then our small multi-disciplinary team of veteran game developers is curious to talk to you about how you could contribute to projects utilizing our proprietary cross-platform game engine and tools.

About the role

As an Artist on the Tools & Technology team, you will contribute with your strong 3D artistic background and talents to developing content, features and workflows for all phases of production using the bespoke engine and its tools in collaboration with designers and engineers.

Responsibilities

  • Adopt a broad range of styles from realistic to highly stylized based on goals and direction for a given project in order to produce art in all phases of production with an appropriate sense of color, drama, shape language, personality, and design.
  • Perform research necessary to support visual development.
  • Develop and concept visual styles and build prototypes.
  • Create and compose believable 3D environments that run smoothly.
  • Collaborate closely with the artists, designers and engineers to define the look of our projects.

Minimum Qualifications

  • Bachelor’s degree or equivalent job-related experience.
  • Experience as a 3D artist in the games industry including experience modeling, sculpting, material creation and/or lighting.
  • Experience with look development.
  • Experience with industry-standard 3D software packages.
  • Experience with physically based material workflows.

Preferred Qualifications

  • 10+ years of experience working as a 3D artist in the games industry.
  • Contributed to the development of two or more shipped games, PC or console.
  • Strong artistic foundation in design, composition, color and lighting.
  • Strong understanding of asset workflows in all stages of production.
  • Strong narrative and environmental story telling skills with regards to set dressing and world building.
  • Passion for games.
Read the original posting

From Apple's careers page, first listed on Rolev.ai on October 12, 2026. Rolev.ai is not the employer.

How Rolev.ai helps with this application

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Common questions

Where is the 3D Game Artist, Platform Architecture job at Apple located?

This 3D Game Artist, Platform Architecture position at Apple is located in Santa Clara, CA (On-site). Always check Apple's application page for specific state eligibility or relocation policies.

What qualifications are required for 3D Game Artist, Platform Architecture at Apple?

For the 3D Game Artist, Platform Architecture role, Apple highlights a bachelor's degree; experience with 3D modeling, physically based materials, look development. Rolev.ai can score your existing resume against these requirements and show any skill gaps before you apply.

How do I apply for the 3D Game Artist, Platform Architecture position at Apple?

This listing links directly to Apple's application page. You can apply directly on Apple's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.