AI Systems Engineer, Hardware Architecture
- Location
- Remote (US)
- Job type
- Full-time
- Level
- Director
- Experience
- 12+ years
- Education
- Bachelor's degree
- Listed
- 13 days ago
Skills & highlights for this role
- hardware systems architecture
- camera pipeline architecture
- image signal processing (ISP)
- SoC or system-level architecture for AI inference/training
- memory subsystem design
- computer vision imaging subsystems
- hardware-software co-design
- system performance modeling
Also useful
- ML compiler stacks
- ISP tuning workflows
- visual-inertial odometry
- depth sensing
- multi-camera synchronization
- AR/VR device experience
About the role
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Meta Reality Labs is seeking a principal-level AI Systems Engineer to define the hardware architecture strategy for next-generation AI-accelerated computing systems powering virtual and augmented reality products. In this role, you will shape the long-term silicon and systems roadmap for on-device AI inference and training workloads across wearables, headsets, and spatial computing platforms.
A core focus of this role is driving the architecture of advanced imaging systems and camera pipelines that enable real-time perception, scene understanding, and mixed reality experiences.
You will drive architectural decisions that span custom silicon, memory subsystems, interconnects, image signal processors (ISPs), camera subsystems, and software-hardware co-design, ensuring Meta's AI hardware remains at the forefront of performance, efficiency, and capability for immersive computing experiences.
AI Systems Engineer, Hardware Architecture Responsibilities
- Define multi-generation hardware architecture strategy for AI inference and training systems across VR, AR, and wearable device platforms
- Lead system-level architectural exploration and trade-off analysis across compute, memory hierarchy, interconnect fabric, and power delivery for on-device AI workloads
- Architect end-to-end camera and imaging pipelines, including sensor interfaces, ISP integration, and real-time image processing for computer vision and perception applications
- Drive hardware-software co-design initiatives by partnering with silicon engineering, firmware, camera systems, and ML platform teams to optimize end-to-end AI and imaging pipeline performance
- Define architectural requirements for camera subsystems including multi-camera synchronization, depth sensing, and low-latency visual processing for AR/VR applications
- Establish architectural requirements and performance targets for custom AI accelerators, ISPs, SoCs, and supporting subsystems in spatial computing devices
- Develop and maintain system performance models and simulation frameworks to evaluate architectural decisions against real-world AI and imaging workload characteristics
- Provide architectural guidance and technical direction across hardware engineering organizations, aligning imaging and AI roadmaps with product and research priorities
- Identify and resolve system-level bottlenecks in imaging latency, AI inference throughput, and energy efficiency for wearable and headset form factors
- Engage with external silicon partners, camera module vendors, and research institutions to evaluate emerging imaging technologies and incorporate them into long-range architecture plans
- Communicate architectural vision and technical rationale to executive leadership and cross-functional stakeholders through written proposals and design reviews
Minimum Qualifications
- 12+ years of experience in hardware systems architecture, with a focus on AI, ML, imaging systems, or high-performance compute systems
- Deep expertise in camera pipeline architecture, including image signal processing (ISP), sensor integration, and end-to-end imaging system design
- Experience defining SoC or system-level architecture for AI inference or training workloads, including memory subsystem design, compute hierarchy, and interconnect topology
- Experience architecting imaging subsystems for real-time computer vision applications, including multi-camera systems, depth sensing, and visual-inertial odometry
- Experience with hardware-software co-design methodologies for on-device AI and imaging workloads, including familiarity with ML compiler stacks and ISP tuning workflows
- Experience developing system performance models and using simulation or analytical frameworks to evaluate architectural trade-offs at scale
- Track record of driving multi-year hardware architecture roadmaps for imaging and AI systems and influencing silicon strategy across large engineering organizations
Preferred Qualifications
- Familiarity with custom silicon development flows for imaging and AI accelerators, including architecture-to-RTL handoff, physical design constraints, and post-silicon validation
- Experience architecting AI and imaging systems for power- and area-constrained wearable or mobile devices, including VR headsets, AR glasses, or similar spatial computing platforms
- Expertise in computational photography pipelines, HDR processing, and neural ISP architectures
- Background in collaborating with ML research and camera teams to translate novel imaging algorithms and model architectures into hardware-efficient deployment targets
- Experience evaluating and integrating emerging memory technologies (e.g., HBM, LPDDR5X, in-memory compute) into AI and imaging system architectures
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Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology.
People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
For those who live in or expect to work from California if hired for this position, please click here for additional information.
United States of America: $208,000/year to $289,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
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From Meta's careers page, first listed on Rolev.ai on October 27, 2026. Rolev.ai is not the employer.
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Common questions
Where is the AI Systems Engineer, Hardware Architecture job at Meta located?
Yes, this AI Systems Engineer, Hardware Architecture opening at Meta is listed as Remote (US). Always check Meta's application page for specific state eligibility or relocation policies.
What qualifications are required for AI Systems Engineer, Hardware Architecture at Meta?
For the AI Systems Engineer, Hardware Architecture role, Meta highlights 12+ years of relevant experience; a bachelor's degree; experience with hardware systems architecture, camera pipeline architecture, image signal processing (ISP), SoC or system-level architecture for AI inference/training, memory subsystem design, computer vision imaging subsystems. Rolev.ai can score your existing resume against these requirements and show any skill gaps before you apply.
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This listing links directly to Meta's application page. You can apply directly on Meta's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.