Mob Entertainment
Media, Gaming & EntertainmentDirect Greenhouse career site

Contract Senior Level Designer

Pay
$66,462 – $132,733 per year
Location
Remote (US)
Job type
Contract
Level
Director
Experience
8+ years
Listed
23 days ago

Skills & highlights for this role

  • Unreal Engine 5
  • Blueprints
  • level design
  • encounter flow
  • environmental storytelling

Also useful

  • Perforce
  • Jira
  • Confluence

Responsibilities

  • Collaborate on the level design pipeline, ensuring alignment with gameplay mechanics, narrative pacing, and technical constraints.
  • Partner with the Game Director, Design Director, and Art Director to define the experience, goals, and the spacing of each level.
  • Prototype, build, and iterate on levels in Unreal Engine, blocking out layouts and refining through to final implementation to deliver on the project's creative goals
  • Work cross-discipline with system Designers, Writers, Engineers, and Environment Artists to ensure all elements of the level support the desired experience.
  • Maintain strong documentation, workflow clarity, and visibility of progress for the team and stakeholders.
  • Lead regular playtests and design reviews, collecting feedback and driving iteration to improve player experience.
  • Balance level aesthetics, readability, and performance, ensuring tight collaboration with environment art and tech design.
  • Help shape the level design culture at Mob, identifying opportunities to raise team capability and creative ambition.
  • Mentor and serve as a key collaborator and creative leader across the broader design team, sharing feedback and practical solutions to help the team work through design challenges.
  • Contribute to level design workflows and reviews, identifying ways to improve iteration and delivery.

Minimum Requirements

  • 8+ years of professional game design experience, with a strong emphasis on level design.
  • Proficiency in Unreal Engine 5, with experience using Blueprints for gameplay interaction and scripting.
  • A portfolio demonstrating authored or lead level work, ideally in first-person, puzzle, or horror-based games.
  • Strong grasp of spatial pacing, gameplay readability, environmental storytelling, and encounter flow.
  • Experience collaborating with narrative teams, ensuring levels support and enhance story moments.
  • Strong communication and organizational skills; able to clearly define tasks and communicate direction.
  • Familiarity with source control (Perforce), task management tools (Jira, Confluence), and level design documentation best practices.

Bonus Points

  • Experience shipping narrative-focused or horror adventure games.
  • Familiarity with modular environment workflows and LD/Art pipeline coordination.
  • Experience working with procedural elements or systemic game spaces.
  • Strong instincts for emotional pacing, building tension, and delivering impactful moments through level layout.

Salary

The base salary range for this position is listed below. Final compensation within the applicable salary range will be determined based on factors such as the applicant's experience, qualifications, and work location.

San Francisco, CA; New York City, NY; Los Angeles, CA; Seattle, WA; Boston, MA; & Seattle, WA DC Metropolitan Areas: $89,919 - $132,733 USD annually

Austin, TX; Denver, CO; Nashville, TN; Atlanta, GA; Chicago, IL; Dallas, TX; & Miami, FL Metropolitan Areas: $78,190 - $115,420USD annually

All Other U.S. Locations: $66,462 - $98,108 USD annually

Project Hire Benefits

Mob Entertainment offers the following benefits to all eligible U.S.-based full-time project hires: medical, dental, and vision insurance; paid time off; sick time; holidays.

Fraud Alert

Beware of job scams: Mob Entertainment does not extend offers via text, social media DM, or without a completed application and interview. Please verify email address which should always originate from @mobentertainment.com.

About Mob Entertainment

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime". This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 200 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 6 years ago.

Mob Entertainment is seeking a Senior Level Designer to help craft engaging and innovative levels that integrate gameplay mechanics with narrative elements for the future of the Poppy Playtime franchise, starting with our upcoming release. You'll be responsible for collaborating with directors across disciplines, and ensuring our levels are tense, well-paced, and deeply atmospheric - true to what makes Poppy Playtime special.

This is a hands-on Senior role, greyboxing, iterating, and polishing through to final implementation.You'll help shape structure and vision, mentor designers, and build compelling spaces using Unreal Engine 5 that serve both gameplay mechanics and narrative delivery. We're looking for someone who combines strong execution, clear communication, and an intuitive grasp of player experience - especially in horror, puzzle, or exploration-based games.

Read the original posting

From Mob Entertainment's careers page, first listed on Rolev.ai on October 17, 2026. Rolev.ai is not the employer.

How Rolev.ai helps with this application

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Common questions

What is the salary for the Contract Senior Level Designer role at Mob Entertainment?

The Contract Senior Level Designer posting at Mob Entertainment states compensation of $66,462 – $132,733 per year. It is listed as a contract position. Final pay may depend on location, experience, and interview evaluation on Mob Entertainment's official career site.

Where is the Contract Senior Level Designer job at Mob Entertainment located?

Yes, this Contract Senior Level Designer opening at Mob Entertainment is listed as Remote (US). Always check Mob Entertainment's application page for specific state eligibility or relocation policies.

What qualifications are required for Contract Senior Level Designer at Mob Entertainment?

For the Contract Senior Level Designer role, Mob Entertainment highlights 8+ years of relevant experience; experience with Unreal Engine 5, Blueprints, level design, encounter flow, environmental storytelling. Rolev.ai can score your existing resume against these requirements and show any skill gaps before you apply.

How do I apply for the Contract Senior Level Designer position at Mob Entertainment?

This listing links directly to Mob Entertainment's Greenhouse application page. You can apply directly on Mob Entertainment's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the Greenhouse application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.