Darwin Runtime Engineer, Core OS
- Location
- Cupertino · On-site
- Job type
- Full-time
- Level
- Lead / Staff
- Experience
- 6+ years
- Education
- Bachelor's degree
- Listed
- 13 days ago
Skills & highlights for this role
- C programming
- UNIX-like systems
- System design and architecture
- Operating system fundamentals
- Threading
- Synchronization primitives
- Inter-process communication
- Scheduling
- Virtual memory
- Unit testing
- Integration testing
- Debugging
Also useful
- Operating system implementation
- Hardware architecture
- Assembly programming
- Swift
- Objective-C
- API design
- lldb
- gdb
Summary
For the engineer who obsesses over the butterfly effect of a single line of code, there is no greater stage than Apple's Core OS! Core OS builds uncompromising, lightning-fast foundation that iOS, macOS, watchOS, tvOS, and visionOS stand upon. We don't just write software; we forge the soul of the machine, ensuring the operating system and the hardware breathe as one to create a seamless device identity.
At the center of it all is Darwin, the UNIX-like heartbeat of Apple's operating systems, spanning from the deepest levels of the kernel up through critical low-level user components. The Darwin Runtime team is seeking visionary engineers to push the boundaries of low-level system technologies. If you obsess over performance, security, and the massive cascading impact of your code, your life's best work is waiting for you here!
About the role
The Darwin Runtime team is responsible for the development and evolution of low-level user space libraries such as Grand Central Dispatch (GCD), Inter-Process Communication (IPC) technologies like XPC, pthread, and malloc, among others. The foundational libraries built by our team are the invisible engines powering the iPhone, iPad, Mac, Apple Watch, Apple TV, and the groundbreaking Vision Pro.
We want an engineer with the drive to operate autonomously, the hunger to master new domains, and the ambition to step into technical leadership. Here, your voice shapes the future. You will drive critical design discussions, elevate peers through code reviews, and push the boundaries across a spectrum of technologies. Our environment fosters a culture of deep technical innovation, massive autonomy, and true ownership.
Responsibilities
- Design and implement new features and APIs for Darwin Runtime technologies like GCD, XPC, pthread, and malloc, among others
- Develop and maintain high-performance runtime libraries that handle memory management, and component lifecycle across different execution environments
- Optimize code generation, runtime performance, and memory usage to meet strict performance requirements for low-level systems
- Participate in all phases of software development cycle: from problem definition and design, through implementation, testing, and debugging
- Diagnose and resolve issues across different layers of the stack
- Write unit and integration tests for new and existing code
- Work with cross functional teams to enable developer and product requirements
Minimum Qualifications
- Passion for low-level system technologies
- Fluency in the C programming language
- 6+ years of Experience with UNIX-like systems
- System design and architecture skills
Additional information
Strong understanding of operating system fundamentals like threading, synchronization primitives, inter-process communication, scheduling, and virtual memory
Excellent collaborative skills, with the ability to work with a team to design system architecture
BS or MS in Computer Science or equivalent degree
Preferred Qualifications
Knowledge of operating system implementation, hardware architecture and assembly programming:
- Knowledge of Swift or Objective-C
- Skilled at interface and/or API design
- Experience with lldb or gdb
- Experience using Gen AI tools for Software Development
From Apple's careers page, first listed on Rolev.ai on October 27, 2026. Rolev.ai is not the employer.
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Common questions
Where is the Darwin Runtime Engineer, Core OS job at Apple located?
This Darwin Runtime Engineer, Core OS position at Apple is located in Cupertino (On-site). Always check Apple's application page for specific state eligibility or relocation policies.
What qualifications are required for Darwin Runtime Engineer, Core OS at Apple?
For the Darwin Runtime Engineer, Core OS role, Apple highlights 6+ years of relevant experience; a bachelor's degree; experience with C programming, UNIX-like systems, System design and architecture, Operating system fundamentals, Threading, Synchronization primitives. Rolev.ai can score your existing resume against these requirements and show any skill gaps before you apply.
How do I apply for the Darwin Runtime Engineer, Core OS position at Apple?
This listing links directly to Apple's application page. You can apply directly on Apple's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.