DevOps Engineer
- Pay
- $108,450 – $173,550 per year
- Location
- Redmond, WA
- Listed
- Today
About the role
Nintendo of America
Summary
This role is part of the Digital Marketing department, supporting Nintendo's online web infrastructure and associated applications by designing, architecting, deploying, and maintaining these systems for Nintendo.com. Tech stack includes Terraform, AWS, Fastly, Sentry, etc.
Description of Duties
- Designs, builds and maintains reliable and scalable applications on Linux servers, both On-prem and cloud to support internally or externally developed applications.
- Partners with development teams by providing infrastructure assistance and guidance from the early phases of product development.
- Collaborates with engineers in peer teams to develop solutions that meet operational goals, leveraging automation and process.
- Submits software fixes for deficiencies within the area of expertise or operational responsibility.
- Owns, drives and is accountable to for KPIs pertaining to reliability, resiliency, durability, and uptime contributing to defining SLOs.
- Leads and directs efforts for requirements gathering, building and implementing test plans, performing quality reviews, and fixing operational issues.
- Troubleshoots, evaluates and resolves system and application challenges.
- Builds automation to reduce the cost of errors, improve CI/CD processes, and increase developer efficiency.
- Performs peer review of solutions developed by others, and potentially other teams, ensuring that best practices and internal standards are being followed.
- Runs Infrastructure as a code with CloudFormation/Terraform.
- Experience and knowledge of AWS Container Services such as EKS and ECS.
- Participates in 24x7 on call cycle to support and troubleshoot products and solutions in multiple environments.
Summary of Requirements
- Minimum of five (5) years of related experience in various system development technologies, patterns and practices.
- Experience with automation methodologies such as continuous integration/delivery. (CI/CD)
- Experience writing, documenting, bundling and publishing code for reuse by others is extremely helpful.
- Proficiency in the setup, configuration, maintenance, and upgrading of one or more server operating system families (Linux, Windows, BSD, etc).
- Proficiency with version control tools (svn, git, etc).
- Proficiency with cloud-based web services platforms (AWS) and services (CloudFront, Lambda, S3, etc).
- Proficiency with application performance monitoring (APM) technologies. Experience with content delivery networks (CDN) a plus
- Some experience with SDLC processes (code review, release management, etc.)
- Ability to write code in at least one language; comfortable implementing both functionality and tests, and reviewing others' code. (Bash, JavaScript, etc.)
- Bachelor of Science degree in Computer Science, Computer Engineering, Information Technology, Information Systems, or related field; or equivalent combination of education and experience.
Additional information
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
Pay and benefits
This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
Pay Range
$108,450 - $173,550 USD
About Nintendo of America
From the launch of the Nintendo Entertainment System ™ more than 30 years ago, Nintendo's mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo's iconic and cherished franchises including Mario ™, Donkey Kong ™, The Legend of Zelda ™, Metroid ™, Animal Crossing ™, Pikmin ™ and Splatoon ™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks.
Equal opportunity and legal notices
We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home.
From Nintendo's careers page, first listed on Rolev.ai on November 12, 2026. Rolev.ai is not the employer.
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All Software Developer jobsCommon questions
What is the salary for the DevOps Engineer role at Nintendo?
The DevOps Engineer posting at Nintendo states compensation of $108,450 – $173,550 per year. Final pay may depend on location, experience, and interview evaluation on Nintendo's official career site.
Where is the DevOps Engineer job at Nintendo located?
This DevOps Engineer position at Nintendo is located in Redmond, WA. Always check Nintendo's application page for specific state eligibility or relocation policies.
How do I apply for the DevOps Engineer position at Nintendo?
This listing links directly to Nintendo's Greenhouse application page. You can apply directly on Nintendo's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the Greenhouse application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.