Embedded Software Engineer
- Location
- Austin, TX · On-site
- Job type
- Full-time
- Level
- Mid-level
- Experience
- 2+ years
- Education
- Bachelor's degree
- Listed
- 28 days ago
Skills & highlights for this role
- C++
- Objective-C
- Swift
- Unix/Linux/macOS driver development
Also useful
- I2C
- USB
- PCIe
- Python
- Lua
- Bash
Summary
The Product Integrity group is looking for a Systems Software Engineer to develop future products. As a member of the OS Diagnostics team you will develop and maintain software used to characterize, calibrate and test new hardware, debug software and hardware both independently and multi-functionally, and work with many other teams at Apple and at various contract manufacturers. Your experience writing and debugging software on different hardware platforms will be meaningful to your success.
About the role
In this role you will be responsible for debugging, maintaining, and developing internal software running on many Apple products. You will have the opportunity to work with a wide variety of worldwide multi-functional teams including Hardware Engineering, Software Engineering, Operations, and our Contract Manufacturing partners. You will engage with many products from early development through mass production where your contributions will directly impact hardware quality. Your responsibilities will include:
Responsibilities
- Solving complex problems that will require multi-functional engagement and support.
- Developing applications, frameworks, and command line utilities.
- Maintaining critical manufacturing software running on millions of Apple devices.
- Completing work with effective prioritization, communication, and multitasking abilities. Reviewing and implementing hardware test specifications.
- Supporting hardware production locally and remotely (travel up to 25%).
Minimum Qualifications
- BS in CS/CE/EE and 2+ years of software engineer career experience
- Expertise in at least one of C++/Objective-C/Swift
- Experience developing drivers/applications in Unix, Linux, or macOS
Preferred Qualifications
Experience with building embedded system architectures and using interfaces such as I2C, USB, PCIe
- Experience building and debugging distributed applications
- Experience debugging at all levels of an operating system
- Experience with Python/Lua/Bash
- Proven task management
- Effective communication skills
From Apple's careers page, first listed on Rolev.ai on October 12, 2026. Rolev.ai is not the employer.
How Rolev.ai helps with this application
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Common questions
Where is the Embedded Software Engineer job at Apple located?
This Embedded Software Engineer position at Apple is located in Austin, TX (On-site). Always check Apple's application page for specific state eligibility or relocation policies.
What qualifications are required for Embedded Software Engineer at Apple?
For the Embedded Software Engineer role, Apple highlights 2+ years of relevant experience; a bachelor's degree; experience with C++, Objective-C, Swift, Unix/Linux/macOS driver development. Rolev.ai can score your existing resume against these requirements and show any skill gaps before you apply.
How do I apply for the Embedded Software Engineer position at Apple?
This listing links directly to Apple's application page. You can apply directly on Apple's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.