Apple
Direct employer career site

Graphics Software Content Engineer

Location
Orlando, FL · On-site
Job type
Full-time
Level
Senior
Experience
3+ years
Education
Bachelor's degree
Listed
13 days ago

Skills & highlights for this role

  • C/C++ programming
  • Bachelor's degree or equivalent experience

Also useful

  • Graphics rendering algorithms
  • Software graphics pipeline
  • Metal
  • OpenGL
  • DirectX
  • Vulkan
  • CUDA
  • GPU hardware architecture

Summary

Do you love problem solving and creating elegant solutions to highly complex technical challenges? As part of our Silicon Engineering team, you’ll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions.

Joining this team means you’ll be responsible for designing and building workloads that ensure Apple devices are best-in-class. Join us to help deliver the next groundbreaking product containing an Apple GPU! In this highly impactful role, you will be responsible for graphics workloads used by teams involved in all stages of the GPU development lifecycle, from early feature specification through silicon bring-up and beyond.

You will work with other teams at engineering sites around the globe towards the shared goal of ensuring that Apple GPUs meet the highest quality and efficiency standards. This job involves designing, developing, and maintaining workloads for GPU architectural validation and design verification.

About the role

Join the team to play a central role in developing upcoming Apple GPUs. You will have the opportunity to help develop the tools and techniques used to ensure the GPU is functional, performant, and within the expected power envelope. In this role, you will work alongside many other teams involved in GPU development, including but not limited to Architecture, Modeling, Performance, Power, Design Verification, Silicon Validation, Software, and Manufacturing.

Core responsibilities of this highly collaborative role are

  • Developing critical workloads for GPU validation (architecture, functionality, performance, power).
  • Working with the GPU hardware teams from design bring-up through post-silicon, to identify and debug architectural, logic, and silicon issues.
  • Working with the GPU software teams during production driver bring-up to rapidly identify and resolve software issues.
  • Create bit-accurate C/C++ models for hardware verification.

Minimum Qualifications

  • B.S. degree and 3 years of experience
  • Experience with C/C++ programming

Preferred Qualifications

  • Knowledge of graphics rendering algorithms and the software graphics pipeline, applied to computer graphics and/or ML
  • Experience with GPU APIs or shading languages (Metal, OpenGL, DirectX, Vulkan, CUDA)
  • Knowledge of hardware architecture and/or graphics hardware
  • Architectural validation and design verification experience
  • Relevant coursework or projects in Computer Graphics or Computer Architecture
  • Strong communication and teamwork skills
Read the original posting

From Apple's careers page, first listed on Rolev.ai on October 27, 2026. Rolev.ai is not the employer.

How Rolev.ai helps with this application

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Common questions

Where is the Graphics Software Content Engineer job at Apple located?

This Graphics Software Content Engineer position at Apple is located in Orlando, FL (On-site). Always check Apple's application page for specific state eligibility or relocation policies.

What qualifications are required for Graphics Software Content Engineer at Apple?

For the Graphics Software Content Engineer role, Apple highlights 3+ years of relevant experience; a bachelor's degree; experience with C/C++ programming, Bachelor's degree or equivalent experience. Rolev.ai can score your existing resume against these requirements and show any skill gaps before you apply.

How do I apply for the Graphics Software Content Engineer position at Apple?

This listing links directly to Apple's application page. You can apply directly on Apple's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.