Intern - Software Engineer, Performance Tools (NTD)
- Pay
- $45 per hour
- Location
- Redmond, WA
- Listed
- Today
Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch ™ system and the Nintendo 3DS ™ family of portable systems.
Since 1983, when it launched the Nintendo Entertainment System ™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy ™, Game Boy Advance, Nintendo DS ™ family of systems, Super NES ™, Nintendo 64 ™, Nintendo GameCube ™, Wii ™ and Wii U ™ systems.
It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
Nintendo Technology Development's (NTD) Performance Tools team has a passion for increasing our software performance, optimizing hardware utilization, and helping developers achieve the same on our consoles. We are looking for a highly motivated Software Engineer Intern to join us for the Summer of 2027.
The Opportunity
In this role, you will develop new features and enhancements to our performance tools.
What we're looking for
- Senior pursuing B.S. or M.S. in Computer Science or Engineering related field
- C++ development experience
- Git experience
Preferred Requirements
- C# development experience
- React development experience
- Linux/Unix experience
- This position is onsite in Redmond, WA, and not open to remote status at this time.
- Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
Pay and benefits
This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
Pay Range
$45 - $45 USD
Equal opportunity and legal notices
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
From Nintendo's careers page, first listed on Rolev.ai on November 12, 2026. Rolev.ai is not the employer.
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Common questions
What is the salary for the Intern - Software Engineer, Performance Tools (NTD) role at Nintendo?
The Intern - Software Engineer, Performance Tools (NTD) posting at Nintendo states compensation of $45 per hour. Final pay may depend on location, experience, and interview evaluation on Nintendo's official career site.
Where is the Intern - Software Engineer, Performance Tools (NTD) job at Nintendo located?
This Intern - Software Engineer, Performance Tools (NTD) position at Nintendo is located in Redmond, WA. Always check Nintendo's application page for specific state eligibility or relocation policies.
How do I apply for the Intern - Software Engineer, Performance Tools (NTD) position at Nintendo?
This listing links directly to Nintendo's Greenhouse application page. You can apply directly on Nintendo's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the Greenhouse application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.