Product Designer
- Location
- San Francisco, CA · On-site
- Job type
- Full-time
- Level
- Mid-level
- Experience
- 1+ year
- Listed
- 30 days ago
Skills & highlights for this role
- iOS design
- interaction design
- prototyping
Also useful
- motion design
- illustration
- game loop design
Stated benefits & perks
- Vision
- Dental
- 401k
The Role
As a Product Designer on Rips our collectibles trading card app, you’ll collaborate closely with Rips’s Product Manager to shape the future of our mobile and web experience. Your work will build on top of our existing design system and continue to shape one of the fastest growing apps in the App Store. You’ll help deliver a web version of Rips and set the foundation for future web and Android apps in our gaming ecosystem. Expect fast cycles of ideating and iterations as you push the boundaries of what it means to be the #1 app in our category.
What You’ll Do
- Ship product design end-to-end for Rips: user research, flows, wireframes, prototypes, high-fidelity UI, and production-ready assets.
- Iterate on a mature design system to keep Rips cohesive and evolving.
- Create interaction patterns that feel native to iOS and scale to web/Android as we expand.
- Design clear, intuitive surfaces for consumer experiences-especially game-like mechanics and collectibles.
- Partner with engineering and product to validate ideas quickly and move from concept to live features in days, not weeks.
- Contribute to brand moments in-product (illustration, motion, micro-copy) that elevate delight and clarity.
Qualifications
- 1-2+ years of product design experience on consumer-facing iOS apps. Bonus if you’ve worked on gaming or other interactive entertainment apps.
- Expertise designing for iOS/Apple Platform and a desire to work cross-platform as we expand to Android and web.
- Demonstrated ability to design for consumer engagement (game loops, progression, rewards) and turn complex concepts into delightful user flows.
- A passion for building delightful user experiences with motion, illustration, animations, and high-quality interaction design.
- Tenacity, pragmatism, and scrappiness - you value high degrees of agency and know how to prioritize the most impactful work based on data and user feedback.
Why Triumph?
- High growth. Build a high-scale consumer platform that touches gaming, finance, and social with the autonomy to set our web direction.
- High agency. Small, high-impact engineering team that is growing rapidly with significant opportunity for leadership and growth.
- High energy. Passionate team who are proud of our work and velocity (16x year over year growth).
- Competitive salary and benefits. $400/mo lunch credit, healthcare, vision, dental, 401k, etc.
Our team gathers 5 days a week at Triumph’s headquarters at Levi’s Plaza in San Francisco.
From Triumph's careers page, first listed on Rolev.ai on October 10, 2026. Rolev.ai is not the employer.
How Rolev.ai helps with this application
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Common questions
Where is the Product Designer job at Triumph located?
This Product Designer position at Triumph is located in San Francisco, CA (On-site). Always check Triumph's application page for specific state eligibility or relocation policies.
What qualifications are required for Product Designer at Triumph?
For the Product Designer role, Triumph highlights 1+ year of relevant experience; experience with iOS design, interaction design, prototyping. Rolev.ai can score your existing resume against these requirements and show any skill gaps before you apply.
How do I apply for the Product Designer position at Triumph?
This listing links directly to Triumph's Ashby application page. You can apply directly on Triumph's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the Ashby application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.