Apple
Direct employer career site

Software Architect - iOS Devices

Location
Sunnyvale · On-site
Job type
Full-time
Level
Director
Experience
10+ years
Education
Bachelor's degree
Listed
13 days ago

Skills & highlights for this role

  • iOS application architecture
  • watchOS application architecture
  • macOS application development
  • system architecture
  • modular software design
  • performance optimization
  • Xcode
  • Instruments
  • LLDB
  • Time Profiler
  • Memory Graph Debugger
  • cross-functional collaboration
  • technical leadership

Also useful

  • AI tools
  • technical mentorship
  • influencing without authority
  • Swift Concurrency
  • Grand Central Dispatch (GCD)
  • Actors
  • protocol-oriented design
  • object-oriented design

Summary

Apple builds products that enrich lives, and at the heart of those experiences is world-class software. The Sensing Software team is seeking an outstanding Software Architect to help drive the software development and architecture underlying next generation Apple products.

In this role, you will shape foundational application and system architectures across iOS, watchOS, and emerging platforms, collaborating deeply with cross-functional hardware, algorithms, data engineering, and product design teams. You will leverage your expertise in large-scale system design, performance optimization, and Apple’s software frameworks to build robust platforms that power novel sensing and research experiences.

This is a highly visible, highly technical role requiring strong technical leadership, clarity of thought, and the ability to influence technical direction across teams!

About the role

In this role, you will lead architectural efforts across current and future Apple sensing and research software platforms. You will partner with hardware, algorithms, and multi-functional engineering teams to define the application and system software layers that support groundbreaking features and data-driven experiences.

Responsibilities

  • Drive end-to-end architecture for iOS frameworks, applications and internal research platforms
  • Establish coding standards, architectural patterns, and platform roadmaps.
  • Build modular, scalable, and testable components enabling research studies, sensor pipelines, and future product features.
  • Support product teams and prototyping teams through rapid iteration cycles.
  • Guide engineers through design reviews, code reviews, and architectural decisions.
  • Profile and optimize for performance, power, reliability, and data integrity.
  • Collaborate closely with cross-functional partners to bring new hardware and sensing capabilities to life.
  • Contribute to the vision of next-generation software platforms at Apple.

Minimum Qualifications

  • Bachelors Degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent and 10+ years relevant experience.
  • Experience leading, designing and driving architecture for complex, multi module applications or system software.
  • Experience influencing technical decisions across cross-functional partners (Algorithms, HW, QE, Data Engineering).
  • Experience developing high-quality iOS/watchOS/macOS applications (App Store or internal enterprise distribution).
  • Experience with essential tools: Xcode, Instruments, LLDB, Time Profiler, Memory Graph Debugger.

Preferred Qualifications

  • Ability to leverage AI tools to effectively deliver results.
  • Experience in driving architectural decisions, presenting clear technical strategies, mentor in engineers, and influencing without authority.
  • Ability to break down ambiguous technical spaces, define clear architectural patterns, and guide teams on implementation.
  • Deep knowledge of Apple’s development frameworks & toolchains.
  • Deep understanding of concurrency, asynchronous programming (GCD, Swift Concurrency, Actors), and high-performance architectures.
  • Strong grasp of scalability, reliability, power efficiency, and performance tuning for resource constrained devices.
  • Strong command of object-oriented and protocol-oriented design, data structures, algorithms, and system design principles.
  • Experience with RESTful APIs, local persistence, distributed systems, and full-stack interactions.
  • Exceptional problem-solving, debugging, and triage skills.
  • Excellent written and verbal communication skills.
  • Prior experience in technical leadership, architecture, or platform-level roles preferred.
Read the original posting

From Apple's careers page, first listed on Rolev.ai on October 27, 2026. Rolev.ai is not the employer.

How Rolev.ai helps with this application

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Common questions

Where is the Software Architect - iOS Devices job at Apple located?

This Software Architect - iOS Devices position at Apple is located in Sunnyvale (On-site). Always check Apple's application page for specific state eligibility or relocation policies.

What qualifications are required for Software Architect - iOS Devices at Apple?

For the Software Architect - iOS Devices role, Apple highlights 10+ years of relevant experience; a bachelor's degree; experience with iOS application architecture, watchOS application architecture, macOS application development, system architecture, modular software design, performance optimization. Rolev.ai can score your existing resume against these requirements and show any skill gaps before you apply.

How do I apply for the Software Architect - iOS Devices position at Apple?

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