Software Engineer, Graphics & Camera Pipeline
- Location
- San Jose, CA · On-site
- Job type
- Full-time
- Level
- Senior
- Experience
- 5+ years
- Listed
- 30 days ago
Skills & highlights for this role
- U.S. Person status
- Linux kernel drivers
- Android HAL
- camera ISP pipelines
- OpenGL or Vulkan
- low-latency systems profiling
Also useful
- AR/VR platforms
- computer vision
- multi-camera calibration
Stated benefits & perks
- Unlimited pto
Summary
At Rivet, we’re building systems that fuse sensor data with real-time digital overlays. This role sits at the core of that experience. We’re looking for a software engineer who operates at the intersection of firmware, OS, and real-time graphics-someone who can take raw camera input, move it efficiently through the system, and enable low-latency reprojection and rendering for mixed reality applications.
If you’ve worked on platforms like gaming consoles, AR/VR devices, or GPU-driven systems, you’ll feel at home here. The quality, latency, and reliability of our mixed reality experience depend directly on the systems you build. You’ll be working on the hardest technical problems in the stack-and your work will be visible in every frame.
Responsibilities
- Own the end-to-end camera and graphics pipeline, from sensor input to rendered output
- Build and optimize low-latency data paths for camera ingestion, processing, and reprojection
- Work across Linux and Android system layers (kernel, HAL, system services) to support real-time imaging workloads
- Interface directly with hardware (cameras, GPUs, sensors) to bring up and debug drivers and data flows
- Design and implement efficient memory, buffer, and synchronization strategies (e.g., zero-copy pipelines, DMA, GPU interop)
- Enable mixed reality rendering pipelines, aligning real-world imagery with virtual overlays
- Debug and resolve complex system-level issues across firmware, OS, and application layers
- Partner closely with hardware, perception, and application teams to ship performant, reliable systems
Requirements
- 5+ years of experience in system software, graphics, or camera pipelines
- Strong experience with Linux and/or Android at the system level (kernel, drivers, HALs, AOSP)
- Deep understanding of camera systems (ISP pipelines, frame timing, synchronization, calibration)
- Experience with graphics and GPU pipelines (OpenGL, Vulkan, CUDA, or similar)
- Familiarity with real-time or low-latency systems, including profiling and performance optimization
- Experience working close to hardware: device drivers, memory management, and I/O subsystems
- Ability to debug across the stack-from firmware to user-space
Preferred Qualifications
- Experience developing AR or VR platforms (XR platforms a plus)
- Experience with computer vision or camera intrinsic & extrinsic calibration
- Experience with multi-camera systems, sensor fusion, or reprojection techniques
- Experience with game engines or real time interactive simulations a plus
- Familiarity with zero-copy architectures, hardware buffers, and GPU/CPU synchronization
- Exposure to mobile, embedded or resource-constrained systems (thermal, power, compute limits)
- Knowledge of digital display standards (MIPI or equivalent, video timings, color spaces)
Pay and benefits
Compensation may vary within the posted range based on relevant experience, skills, education, and other job-related factors. In addition to base salary, this role may be eligible for equity and other forms of compensation. Eligible employees also receive a competitive benefits package, including unlimited PTO.
About Rivet
Rivet is an American company building integrated task systems - fusing hardened hardware with software, sensors, AI, and networking - for industrial workforces and defense personnel. We create capabilities that multiply the effectiveness of every individual and withstand the world’s toughest environments.
We serve the people who build, operate, maintain, and defend our way of life. From technicians and engineers to first responders and service members, they embody the hard work, ingenuity, and meritocratic values that drive Western prosperity. Yet too often they are forced to rely on outdated tools that fail under modern pressures. Rivet exists to reset that priority.
At Rivet, you’ll join a mission-driven team that fuses disciplines to deliver decisive outcomes where they matter most. Whether shaping our technology, strengthening our partnerships, or building our culture, every role here contributes to equipping the front lines with the modern systems they deserve.
Equal opportunity and legal notices
Rivet is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to any characteristic protected by applicable law. Certain roles may require U.S. Person status, security clearance eligibility, or other requirements imposed by law or government contract.
From Rivet Industries's careers page, first listed on Rolev.ai on October 10, 2026. Rolev.ai is not the employer.
How Rolev.ai helps with this application
Rolev.ai is a job search and application tool for US job seekers. For this Software Engineer, Graphics & Camera Pipeline role at Rivet Industries, it shows how your resume fits, tailors your resume to the posting, and prepares the application for you to review.
See how you fit
Openings from employer career sites are ranked against your whole resume—and searchable inside Claude, ChatGPT, and Cursor via Rolev.ai MCP.
Tailor without inventing
Every change to your resume is checked against your original. New experience goes in only with your yes—zero fabricated claims.
Draft the full kit
Tailored and Full Match resumes, role-specific cover letters, and answers to employer screening questions are prepared in seconds.
1-Click Extension Autofill
The Chrome extension fills the employer's Greenhouse, Workday, Lever, or Ashby form in 1 click. You review it and press Submit.
Similar roles
All Software Developer jobs- Software DeveloperAccenture Federal Services · Washington, DC · $97.5k – $115k/yr
- Software Developer 803Freedom Technology Solutions Group · Annapolis Junction, MD · $150k – $200k/yr
- Software DeveloperPurvis Systems · Newport, RI
- NASA Human Spaceflight Artificial Intelligence (AI) Software Engineer and Data ScientistCACI · Houston, TX
- Senior Manager Software EngineeringNasdaq · Atlanta, GA
- Software Engineering Supervisor - Test SystemsMoog · Torrance, CA
Common questions
Where is the Software Engineer, Graphics & Camera Pipeline job at Rivet Industries located?
This Software Engineer, Graphics & Camera Pipeline position at Rivet Industries is located in San Jose, CA (On-site). Always check Rivet Industries's application page for specific state eligibility or relocation policies.
What qualifications are required for Software Engineer, Graphics & Camera Pipeline at Rivet Industries?
For the Software Engineer, Graphics & Camera Pipeline role, Rivet Industries highlights 5+ years of relevant experience; experience with Linux kernel drivers, Android HAL, camera ISP pipelines, OpenGL or Vulkan, low-latency systems profiling. Rolev.ai can score your existing resume against these requirements and show any skill gaps before you apply.
How do I apply for the Software Engineer, Graphics & Camera Pipeline position at Rivet Industries?
This listing links directly to Rivet Industries's Ashby application page. You can apply directly on Rivet Industries's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the Ashby application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.