Software Engineer - System Scheduling Performance
- Location
- San Diego, CA · On-site
- Job type
- Full-time
- Level
- Mid-level
- Experience
- 2+ years
- Education
- Bachelor's degree
- Listed
- 28 days ago
Skills & highlights for this role
- operating system internals
- C/C++
- Objective-C
- Swift
- statistics and data analysis
Also useful
- Python
- power and performance optimization
- memory management
Summary
Allocating resource usage efficiently is a key differentiator for Apple products. The System Scheduling Performance team, part of CoreOS, builds the background task scheduler that runs on every one of our platforms, sitting at the intersection of power, performance, and feature latency.
We schedule workloads intelligently in optimal device conditions, accounting for feature usage history, battery life, thermals, network efficiency, memory, and more. This technology is the foundation of features such as Siri AI, Apple Intelligence, Photo Processing, Automatic Software Updates, Background App Refresh, iCloud Photo Library, and many more!
In this highly visible role, you will design a scalable scheduling system to handle the ever increasing demand for background processing, and help teams across Apple adopt these operating system concepts.
The team is looking for innovative candidates to design and implement new capabilities to manage process runtime and resource utilization across our diverse product lines. In this highly visible role, you will be driving the development of a scalable architecture for resource management, as well as influencing and assisting cross-functional teams with the adoption of these new operating system concepts. Through the combination of effective collaboration, data and performance analysis, software prototyping, and systems engineering, you will push the boundary of what's possible at the core of the operating system!
About the role
We are looking for a highly motivated systems software engineer with excellent analytical, problem solving, and communication skills to contribute high quality software to iOS, iPadOS, macOS, watchOS, visionOS, and tvOS.
You will design and implement new operating system constructs for intelligent resource management, develop scheduling policies that balance power, performance, and feature latency, and build new APIs for client adoption.
You will analyze performance data from large fleets of devices to understand how background work behaves in the real world, and use those insights to guide both our own design decisions and the adoption practices of client teams. Through on-device software development and experimentation, you will push the boundary of what's possible in a highly contested and collaborative operating system.
Responsibilities
- Designs, implements and evangelizes new operating system constructs that enable intelligent resource management across Apple platforms.
- Develops scheduling policies that balance power, thermals, memory, network efficiency, and feature latency.
- Builds and evolves APIs that client teams use to schedule background work.
- Analyzes and presents key performance data for highly visible OS features.
- Prototypes new ideas and features rapidly in collaboration with other engineers.
- Partners with client teams to understand their background processing needs and guides adoption of scheduling best practices.
- Tests, debugs, and productizes code to Apple's quality bar.
Minimum Qualifications
Strong programming background and technical skills with 2+ years after a Bachelor's degree in Computer Science, Electrical Engineering, or a related field
Clear understanding of operating system components and responsibilities
- Familiarity with statistics and data analysis to derive meaningful insights from large datasets
- Outstanding communication and presentation skills, with a collaborative working style.
- Track record of leading software projects from inception through delivery, working across teams and stakeholders.
Preferred Qualifications
- M.S. or Ph.D. in Computer Science, Electrical Engineering, or a related field, with strong Systems understanding and intuition
- Working knowledge of operating systems internals, including memory management, resource contention, thread and process lifecycles, and file systems.
- Experience identifying and driving Power & Performance optimizations
- Familiarity with C/C++ or Objective-C or Swift, and Python for data analysis.
- Experience influencing adoption of platform APIs or OS-level policy across client teams.
From Apple's careers page, first listed on Rolev.ai on October 12, 2026. Rolev.ai is not the employer.
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Common questions
Where is the Software Engineer - System Scheduling Performance job at Apple located?
This Software Engineer - System Scheduling Performance position at Apple is located in San Diego, CA (On-site). Always check Apple's application page for specific state eligibility or relocation policies.
What qualifications are required for Software Engineer - System Scheduling Performance at Apple?
For the Software Engineer - System Scheduling Performance role, Apple highlights 2+ years of relevant experience; a bachelor's degree; experience with operating system internals, C/C++, Objective-C, Swift, statistics and data analysis. Rolev.ai can score your existing resume against these requirements and show any skill gaps before you apply.
How do I apply for the Software Engineer - System Scheduling Performance position at Apple?
This listing links directly to Apple's application page. You can apply directly on Apple's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.