Software Engineer, Wireless Technologies & Ecosystems
- Location
- Sunnyvale, CA · On-site
- Job type
- Full-time
- Level
- Mid-level
- Listed
- 29 days ago
Skills & highlights for this role
- C
- C++
- cellular protocol stack
- Layer1 control
- debugging
Also useful
- PHY interfaces
- modem test engineering
Summary
Apple's Cellular Software team is seeking talented, highly motivated and disciplined engineers to work across layers on groundbreaking cellular technologies. The position involves identifying and/or developing core cellular technologies that solves everyday problems for customers using iPhone, iPad, Watch and other wireless product lines. We are passionate about keeping our users connected 24/7 wherever they go.
This team takes pride in not just coming up with proven software designs but also in disrupting traditional models of the cellular ecosystem. We do whatever it takes to bring user experience to the next level.
About the role
Our team members are working on all aspects of Cellular modem Layer 1 control to come up with the best possible performance for any given problem. Are you equally passionate about cellular technologies and have the dream to work on groundbreaking cellular technologies? Then we are looking for you. As part of this team you will impact iPhone user experience worldwide.
Responsibilities
- Develop and optimize core cellular technologies for Apple devices (iPhone, iPad, Watch, others)
- Work across multiple software layers including cellular protocol stack, Layer1 control and PHY interfaces, as well as close collaboration with system engineering, modem test engineering teams.
- Design and implement cellular Layer1 control software solutions that enhance connectivity and user experience
- Identify, investigate, and solve complex cellular technology problems
- Collaborate with cross-functional engineering teams to deliver reliable, high-performance cellular systems
- Contribute to innovation by challenging and evolving traditional cellular ecosystem models
- Ensure continuous connectivity and seamless user experiences across Apple's wireless product lines
Minimum Qualifications
- Proven experience designing, executing and launching cellular modem technology on Phones.
- Strong Software Engineering skills including design, programming (using C, C++).
- Excellent debugging skills
- Bachelors or Masters in Electrical Engineering, Computer Science or equivalent.
Preferred Qualifications
- Highly motivated and self-directed
- Thrive in a collaborative environment and can clearly communicate while confidently driving multiple projects across
- Obsessively passionate and inquisitive, and seeks to solve everyday problems in innovative ways.
- Laser-focused on the smallest details that are meaningful to our customers.
From Apple's careers page, first listed on Rolev.ai on October 12, 2026. Rolev.ai is not the employer.
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Common questions
Where is the Software Engineer, Wireless Technologies & Ecosystems job at Apple located?
This Software Engineer, Wireless Technologies & Ecosystems position at Apple is located in Sunnyvale, CA (On-site). Always check Apple's application page for specific state eligibility or relocation policies.
What qualifications are required for Software Engineer, Wireless Technologies & Ecosystems at Apple?
For the Software Engineer, Wireless Technologies & Ecosystems role, Apple highlights experience with C, C++, cellular protocol stack, Layer1 control, debugging. Rolev.ai can score your existing resume against these requirements and show any skill gaps before you apply.
How do I apply for the Software Engineer, Wireless Technologies & Ecosystems position at Apple?
This listing links directly to Apple's application page. You can apply directly on Apple's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.