Microsoft
Technology & SoftwareDirect employer career site

Software Engineering II

Location
Redmond, WA · On-site
Job type
Full-time
Level
Senior
Experience
2+ years
Education
Bachelor's degree
Listed
28 days ago

Skills & highlights for this role

  • C++
  • Windows internals
  • video encoding/decoding

Also useful

  • DirectX
  • Direct3D
  • H.265/HEVC
  • RDP

About the role

Design, develop, test, and optimize C++ software for Windows desktop remoting and streaming experiences. Build high-fidelity, low-latency remote desktop experiences that perform across a range of devices and network conditions. Develop and optimize components across graphics, rendering, GPU acceleration, and real-time media pipelines.

Contribute to remote desktop and streaming technologies, including RDP, video encoding/decoding, and modern codecs such as H.264 and H.265/HEVC. Investigate and improve performance, reliability, and quality using debugging, telemetry, and performance analysis. Collaborate across engineering disciplines to integrate Windows clients, virtualized environments, and cloud-hosted desktops.

Diagnose complex technical issues across graphics, media, networking, and Windows system components. Participate in design discussions, code reviews, testing, and continuous improvements to engineering quality.

Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages using C++ These requirements include but are not limited to the following specialized security screenings: Bachelor's Degree in Computer Science or related technical field AND 8+ years technical engineering experience with coding in languages using C++.

OR Master's Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages using C++ OR equivalent experience. Experience developing performance-sensitive or systems-level software using C++. Experience in one or more of the following areas: graphics, rendering, GPU programming, desktop remoting, video/media streaming, or real-time media processing.

Familiarity with graphics or GPU technologies such as DirectX/Direct3D, Vulkan, OpenGL, or CUDA. Experience with video encoding/decoding, media pipelines, or codecs such as H.264, H.265/HEVC. Experience with remote desktop, desktop streaming, screen capture, virtualization, or low-latency interactive applications. Familiarity with Windows internals, Windows OS concepts, or native Windows development.

Experience debugging and optimizing performance, latency, memory, or resource utilization in complex software systems.

Read the original posting

From Microsoft's careers page, first listed on Rolev.ai on October 11, 2026. Rolev.ai is not the employer.

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Common questions

Where is the Software Engineering II job at Microsoft located?

This Software Engineering II position at Microsoft is located in Redmond, WA (On-site). Always check Microsoft's application page for specific state eligibility or relocation policies.

What qualifications are required for Software Engineering II at Microsoft?

For the Software Engineering II role, Microsoft highlights 2+ years of relevant experience; a bachelor's degree; experience with C++, Windows internals, video encoding/decoding. Rolev.ai can score your existing resume against these requirements and show any skill gaps before you apply.

How do I apply for the Software Engineering II position at Microsoft?

This listing links directly to Microsoft's application page. You can apply directly on Microsoft's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.