Unity Tech
Direct Workday career site

Staff Android SDK Engineer, Ad Rendering & Monetization

Pay
$221,187 per year
Location
San Francisco, CA
Listed
6 days ago

About the role

Staff Android SDK Engineer, Ad Rendering & Monetization, Unity Technologies SF, San Francisco, CA. Design and evolve Android SDK architecture to support scalable and reliable ad delivery. Own the interaction between native Android components and hybrid rendering layers (WebView and JavaScript bridges). Define lifecycle-safe and concurrency-safe patterns suitable for integration in third-party host applications.

Improve rendering stability and load/show success rates across video, playable, end card, and store redirect flows under diverse device and network conditions. Identify and resolve performance bottlenecks in asset caching, creative delivery, WebView lifecycle management, threading, and timeout handling to reduce ANR, crash rates, and memory pressure.

Partner with Product and Data teams to drive SDK metrics and ensure consistent ad experiences across direct demand, programmatic, and mediation environments. Act as an Android SDK architecture expert on cross-platform (Android, iOS, WebView, Backend) system design decisions. Coordination across engineering, product, and data teams.

40 hrs/week, Mon-Fri, 8:30 a.m. - 5:30 p.m. Salary: $221,187/yr.

Minimum Requirements

  • Bachelor's degree, or foreign equivalent degree, in Computer Information Systems, Computer Science or a related field, and four (4) years of related work experience.
  • In the alternative, the employer will accept six (6) years of related work experience.

Must have four (4) years of experience with/in

  • Android development;
  • Building and maintaining Android SDKs used by third-party applications;
  • Android lifecycle management;
  • Concurrency including Coroutines, Executors and thread pools;
  • Memory management and performance profiling;
  • ANR and crash root cause analysis;
  • Designing modular, well-documented SDK APIs;
  • Working with WebView or hybrid rendering architectures;
  • Ads, Monetization, or Ad Tech platforms; and
  • Working with experimentation frameworks and telemetry systems.
  • Employer will accept any suitable combination of education, training, or experience.
  • #LI-DNI

Pay and benefits

This range reflects the anticipated base salary for this position. Beyond base salary, this role may be eligible for equity awards and participation in our company incentive plans (such as annual discretionary bonuses or sales commissions). The final offer amount will depend on several factors, including geographic location and the candidate's relevant experience, professional background, and skill set.

Benefits

  • At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.
  • Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.

While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program

Life at Unity

Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D - closing the gap between ideas and reality.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Headhunters and recruitment agencies may not submit resumes/CVs through this Web site or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

Your privacy is important to us. Please take a moment to review our Prospect and Applicant Privacy Policies. Should you have any concerns about your privacy, please contact us at.

Read the original posting

From Unity Tech's careers page, first listed on Rolev.ai on November 4, 2026. Rolev.ai is not the employer.

How Rolev.ai helps with this application

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Common questions

What is the salary for the Staff Android SDK Engineer, Ad Rendering & Monetization role at Unity Tech?

The Staff Android SDK Engineer, Ad Rendering & Monetization posting at Unity Tech states compensation of $221,187 per year. Final pay may depend on location, experience, and interview evaluation on Unity Tech's official career site.

Where is the Staff Android SDK Engineer, Ad Rendering & Monetization job at Unity Tech located?

This Staff Android SDK Engineer, Ad Rendering & Monetization position at Unity Tech is located in San Francisco, CA. Always check Unity Tech's application page for specific state eligibility or relocation policies.

How do I apply for the Staff Android SDK Engineer, Ad Rendering & Monetization position at Unity Tech?

This listing links directly to Unity Tech's Workday application page. You can apply directly on Unity Tech's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the Workday application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.