System Software Engineer - Headphone & Accessories, Sensing & Connectivity
- Location
- Cupertino, CA · On-site
- Job type
- Full-time
- Level
- Mid-level
- Experience
- 2+ years
- Education
- Bachelor's degree
- Listed
- 29 days ago
Skills & highlights for this role
- C++
- Swift
- Objective-C
- multi-threaded programming
- operating systems
Also useful
- Bluetooth
- Wi-Fi
- telephony audio
Summary
Join our Headphone & Accessories team and drive innovation in the wireless audio experience space! We craft and seamlessly integrate technologies that enrich people’s lives and deliver the best user-experience. Are you a dedicated software engineer ready to design, develop and build the next generation of wireless audio experience and personal device connectivity? If you're a strong software engineer and are passionate about building incredible solutions, we may have the job for you!
About the role
As a System Software Engineer, you will design and develop software across Apple operating systems (iOS, macOS, and beyond) for a wide range of audio features and functionality. A core part of this role involves designing and building frameworks that expose and advertise AirPods capabilities to the broader Apple software ecosystem, enabling other teams and features to leverage the full power of AirPods hardware. You'll collaborate closely with design teams and cross-functional partners — including the AirPods firmware team — to prototype, architect, and deliver software solutions for audio accessories.
Responsibilities
Your main responsibility in this role will be to design and write software for various audio features and functionality. The role will include working with design and multi-functional teams to prototype, design and implement software solutions for audio accessories.
Minimum Qualifications
- You have 2+ years experience in software design/programming with C++, Swift, or Objective-C
- You have a solid understanding of object-oriented methodologies, multi-threaded programming and operating systems concepts
- You're experienced with wireless or audio solutions
You have strong debugging skills
You have a BS or MS in CS, EE, or related
Preferred Qualifications
- You're experienced working with wireless technology, (Bluetooth or Wi-Fi)
- You have experience with SW audio features like Telephony audio or Bluetooth audio
From Apple's careers page, first listed on Rolev.ai on October 12, 2026. Rolev.ai is not the employer.
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Common questions
Where is the System Software Engineer - Headphone & Accessories, Sensing & Connectivity job at Apple located?
This System Software Engineer - Headphone & Accessories, Sensing & Connectivity position at Apple is located in Cupertino, CA (On-site). Always check Apple's application page for specific state eligibility or relocation policies.
What qualifications are required for System Software Engineer - Headphone & Accessories, Sensing & Connectivity at Apple?
For the System Software Engineer - Headphone & Accessories, Sensing & Connectivity role, Apple highlights 2+ years of relevant experience; a bachelor's degree; experience with C++, Swift, Objective-C, multi-threaded programming, operating systems. Rolev.ai can score your existing resume against these requirements and show any skill gaps before you apply.
How do I apply for the System Software Engineer - Headphone & Accessories, Sensing & Connectivity position at Apple?
This listing links directly to Apple's application page. You can apply directly on Apple's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.