Systems Software Engineer, Platform Architecture
- Location
- Cambridge, MA · On-site
- Job type
- Full-time
- Level
- Mid-level
- Education
- Bachelor's degree
- Listed
- 28 days ago
Skills & highlights for this role
- C++
- C
- low-level software
- operating systems
Also useful
- Python
- ARM architecture
- X86 architecture
- kernel and driver development
- firmware development
- modeling and simulation
Summary
Imagine what you can do here. At Apple, new ideas have a way of becoming extraordinary products very quickly. Bring passion and dedication to your job, and there’s no telling what we can accomplish together.
Do you love crafting elegant solutions to highly complex challenges? Can you intrinsically see the importance in every detail? At Apple, our Platform Architecture group is responsible for connecting our hardware and software into one unified system. Join this team, and you’ll collaborate with engineers across Apple to build and deploy forward-looking prototype systems that contribute to the development of our world renowned hardware and software architecture.
You and your team will confirm that every product we make performs exactly as intended. Together, our work will be the reason millions of customers feel they can trust their devices every single day.
About the role
Apple’s Platform Architecture group is seeking a systems engineer to build high performance functional models of advanced SoC designs and to help bridge the gap between Software and Hardware, influencing performance improvements, power efficiency, security, and the programming ease of Apple products.
Responsibilities
- Prototype and analyze architecture and operating system proposals.
- Interface kernels and drivers with processor & SoC models.
- Work closely with cross-functional teams across product groups.
- Promote new opportunities and techniques with other groups.
Minimum Qualifications
- BS degree.
- Experience in low-level software, operating systems, or compilers.
- Programming experience (C++/C).
Preferred Qualifications
- MS or PhD degree in Computer Science or Computer Engineering.
- Experience debugging large, complex system software.
- Scripting skills (Python).
- Assembly experience.
- Experience with kernel, driver and firmware development.
- Experience with modeling and simulation.
- Knowledge of ARM and/or X86 architecture.
From Apple's careers page, first listed on Rolev.ai on October 12, 2026. Rolev.ai is not the employer.
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More at Apple
All Apple jobsCommon questions
Where is the Systems Software Engineer, Platform Architecture job at Apple located?
This Systems Software Engineer, Platform Architecture position at Apple is located in Cambridge, MA (On-site). Always check Apple's application page for specific state eligibility or relocation policies.
What qualifications are required for Systems Software Engineer, Platform Architecture at Apple?
For the Systems Software Engineer, Platform Architecture role, Apple highlights a bachelor's degree; experience with C++, C, low-level software, operating systems. Rolev.ai can score your existing resume against these requirements and show any skill gaps before you apply.
How do I apply for the Systems Software Engineer, Platform Architecture position at Apple?
This listing links directly to Apple's application page. You can apply directly on Apple's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.