thatgamecompany
Media, Gaming & EntertainmentDirect Ashby career site

Technical Game Designer

Pay
$80,000 – $140,000 per year
Location
Remote (US)
Job type
Full-time
Level
Mid-level
Listed
23 days ago

Skills & highlights for this role

  • C++
  • C#
  • 3D gameplay prototyping
  • Maya
  • multiplayer game development

Also useful

  • visual scripting
  • online live-service operations

Stated benefits & perks

  • Medical
  • Dental
  • Vision
  • 401k match
  • Pto

About the role

Remote - US and Canada only

We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer hybrid who will collaborate with both the engineering and design teams. The goal in this role is to drive the creation and improvement of core gameplay and technical systems and tools highly tuned for the level of rich feedback and player immersion that helped define our games.

An example week for this person might be: Attend a design meeting and discover the need for a new camera feature to support a new content release. Program the camera feature and jump into the level editor to test and refine its implementation. Then, improve the level editor’s toolset to enable the rest of the design team to make full use of your new feature in future levels. Of course, the role isn’t limited to just camera features. Any interactive system applies - procedural animation, cloth simulation, player controls, AI creatures, NPC interactions - use your imagination!

What you'll do here

  • Crafting technical systems that enable gameplay (either alone or with a small team)
  • Create fluid user interactions with rich feedback and polished game feel
  • Enjoys enabling team members by improving the creative pipeline
  • Is comfortable with cross-disciplinary work and collaboration

Must haves

  • Proficient in C++ (preferred), C, C# for quickly prototyping 3D gameplay
  • Visual scripting
  • Multiplayer game development
  • Online operation of a live game
  • Maya or 3D game engines
  • Portfolio of your work
  • Ok to take a test as part of our process

Nice to haves

  • Seek adventure and uncertainty in exploring experimental and risky game concepts
  • Believe in the practice of rapid prototyping and relentless iteration
  • Have a desire to create meaningful, enriching experiences that touch and inspire players

Perks

  • Paid Time Off, Holidays and Two Weeks Winter Break
  • Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job-there’s no waiting period before they kick in.
  • Pet Insurance for those who need it too.
  • Compassionate leave for employees who needs to take care of their family members
  • Pre-tax wellness stipend
  • Pre-tax work from home stipend
  • Access our savings plan (401K program) with company match
  • Mental health resources including Headspace membership and Employee Assistance Program (EAP)
  • Discount portal for everyday goods and services
  • Employee inclusive and diversity initiatives such as Grow Together
  • Support for personal professional development
  • We look forward to meeting you!
  • Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
  • The salary range for this position is $80,000 USD to $140,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices.
  • Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision,
  • 401k, and paid time off.
  • Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.
  • #LI-Remote
Read the original posting

From thatgamecompany's careers page, first listed on Rolev.ai on October 17, 2026. Rolev.ai is not the employer.

How Rolev.ai helps with this application

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Common questions

What is the salary for the Technical Game Designer role at thatgamecompany?

The Technical Game Designer posting at thatgamecompany states compensation of $80,000 – $140,000 per year. It is listed as a full-time position. Final pay may depend on location, experience, and interview evaluation on thatgamecompany's official career site.

Where is the Technical Game Designer job at thatgamecompany located?

Yes, this Technical Game Designer opening at thatgamecompany is listed as Remote (US). Always check thatgamecompany's application page for specific state eligibility or relocation policies.

What qualifications are required for Technical Game Designer at thatgamecompany?

For the Technical Game Designer role, thatgamecompany highlights experience with C++, C#, 3D gameplay prototyping, Maya, multiplayer game development. Rolev.ai can score your existing resume against these requirements and show any skill gaps before you apply.

How do I apply for the Technical Game Designer position at thatgamecompany?

This listing links directly to thatgamecompany's Ashby application page. You can apply directly on thatgamecompany's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the Ashby application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.