Insomniac Games
Media, Gaming & EntertainmentDirect Greenhouse career site

XDev Props Intern- Undergraduate

Pay
$37 per hour
Location
Burbank, CA · On-site
Job type
Internship
Level
Entry level
Listed
21 days ago

Skills & highlights for this role

  • 3D prop modeling
  • Substance Painter
  • UV layout

Also useful

  • ZBrush
  • Maya

About the role

Job ID: R-125848

Role Summary

Join Insomniac Games as an X-Dev Prop Artist Intern for Summer 2027 and gain hands-on experience supporting the creation of game-ready props and materials in collaboration with external art partners.

As an X-Dev Prop Artist Intern, you'll work alongside the X-Dev Props Manager, Art Director, and Lead Artists to support the development of 3D assets that meet the team's artistic vision and technical requirements. You'll create detailed briefs using images and text to communicate asset requirements to external vendors and review their work throughout production.

This internship offers practical experience in prop modeling, asset review, and external art production workflows. You'll strengthen your technical art, written communication, and collaboration skills while learning how external development teams contribute to game production.

What You'll Be Doing

  • Create comprehensive briefs using images and text to communicate asset requirements to external art vendors, with guidance from the X-Dev Props Manager.
  • Review assets from external partners, including 3D Models, Textures, Materials, UVs, and provide clear, actionable feedback throughout production.
  • Support the development and optimization of props during key production stages, including high/low poly, material/textures, and final delivery phases.
  • Help guide external vendors in creating props, including hard surface assets and materials, under the direction of the X-Dev Props Manager, Art Director, and Lead Artists.
  • Collaborate with artists to ensure block-out proxy models and reference images are available for X-Dev Props work with external partners.
  • Apply art tools and best practices using Maya, Substance Painter/Designer, Zbrush, Photoshop to support asset development and review.
  • Help maintain a consistent artistic style across assets while following direction from the Art Director and Lead Artists.
  • Gain practical experience with external art production, asset optimization, and communicating technical and artistic feedback throughout game development.

What We're Looking For

  • Strong skills in modeling, baking and UV layout using Maya, Max, or equivalent.
  • Strong skills in texture and material creation using Photoshop, Substance Painter, Substance Designer.
  • Experience with ZBrush.
  • Ability to review 3D assets, identify areas for improvement, and communicate clear, actionable feedback.
  • Strong written and verbal communication skills, including the ability to interpret technical information, prepare documentation, and present ideas clearly.
  • Strong organizational and time management skills, with the ability to prioritize tasks, manage multiple assignments, and meet deadlines.
  • Ability to solve practical problems, follow written and verbal instructions, and collaborate effectively with artists and external partners.
  • Foundational mathematical skills, including percentages, proportions, basic algebra, and geometry.
  • Willingness to receive direction, incorporate feedback, and work closely with a team.
  • Experience with vehicles and weapons is a plus.

Eligibility

  • Students with expected graduation between May 2026 and December 2029 from an accredited university. Undergraduate
  • Able to work during one of the following periods: May 17th - August 6th or June 14th - September 3rd. Relocation assistance is available for eligible candidates.
  • Must be available for the entire 12-week internship period.

Additional information

At this time, SIE will only consider applicants who are authorized to work for any employer in the United States and who will not require work visa sponsorship from SIE now or in the future to maintain their authorization to work in the United States.

Pay and benefits

Our intern positions offer a fixed hourly pay rate. Please note that the pay rate is exclusive to the internship period and may not reflect what pay may look like following the completion of an internship.

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

Intern Pay Range $36.50—$36.50 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Read the original posting

From Insomniac Games's careers page, first listed on Rolev.ai on October 20, 2026. Rolev.ai is not the employer.

How Rolev.ai helps with this application

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Common questions

What is the salary for the XDev Props Intern- Undergraduate role at Insomniac Games?

The XDev Props Intern- Undergraduate posting at Insomniac Games states compensation of $37 per hour. It is listed as a internship position. Final pay may depend on location, experience, and interview evaluation on Insomniac Games's official career site.

Where is the XDev Props Intern- Undergraduate job at Insomniac Games located?

This XDev Props Intern- Undergraduate position at Insomniac Games is located in Burbank, CA (On-site). Always check Insomniac Games's application page for specific state eligibility or relocation policies.

What qualifications are required for XDev Props Intern- Undergraduate at Insomniac Games?

For the XDev Props Intern- Undergraduate role, Insomniac Games highlights experience with 3D prop modeling, Substance Painter, UV layout. Rolev.ai can score your existing resume against these requirements and show any skill gaps before you apply.

How do I apply for the XDev Props Intern- Undergraduate position at Insomniac Games?

This listing links directly to Insomniac Games's Greenhouse application page. You can apply directly on Insomniac Games's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the Greenhouse application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.