Apple
Direct employer career site

Graphics Engineer, Platform Architecture

Location
Cupertino · On-site
Job type
Full-time
Level
Senior
Education
Bachelor's degree
Listed
13 days ago

Skills & highlights for this role

  • Design or architecture of real-time graphics hardware systems
  • Software architecture and development

Also useful

  • Graphics algorithm implementation
  • Shader programming (GLSL/HLSL/OpenCL/CUDA)
  • Applying ML techniques to graphics or hardware design
  • Performance analysis and optimization of graphics algorithms
  • Building prototypes and models for architectural changes
  • Writing architectural specifications and requirements
  • Cross-functional team collaboration

Summary

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, inquisitive people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our commitment to leave the world better than we found it!

About the role

The Platform Architecture Graphics group is looking for a dedicated Graphics Engineer to expand the capabilities of future Apple Silicon GPUs and to enable new customer experiences.

Responsibilities

  • Assist in hardware performance analysis, graphics algorithm research, and optimization
  • Contribute to development of modeling tools and infrastructure necessary to do exploratory design and performance studies
  • Collaborate with the metal framework and driver teams to enable next generation Metal API features
  • Drive development of new graphics techniques, including AI/ML-enhanced algorithms, via prototyping to improve user experiences across a wide range of products and applications
  • Track upcoming trends in graphics hardware and software various application types, and assist in driving product development directions

Minimum Qualifications

  • BS degree
  • Experience in design or architecture of real time graphics hardware systems
  • Experience with software architecture and development

Preferred Qualifications

  • MS or PhD degree in CS, CE, EE or equivalent
  • 3+ years of relevant industry experience
  • Experience working with cross-functional teams to understand product requirements
  • Experience implementing graphics algorithms and writing shader code (such as GLSL/HLSL/OpenCL/CUDA)
  • Experience applying ML techniques to graphics algorithms or hardware design
  • Experience in performance analysis and optimization of graphics algorithms
  • Experience building prototypes and models to prove key details of architectural changes
  • Experience writing architectural specifications and requirements
Read the original posting

From Apple's careers page, first listed on Rolev.ai on October 27, 2026. Rolev.ai is not the employer.

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Common questions

Where is the Graphics Engineer, Platform Architecture job at Apple located?

This Graphics Engineer, Platform Architecture position at Apple is located in Cupertino (On-site). Always check Apple's application page for specific state eligibility or relocation policies.

What qualifications are required for Graphics Engineer, Platform Architecture at Apple?

For the Graphics Engineer, Platform Architecture role, Apple highlights a bachelor's degree; experience with Design or architecture of real-time graphics hardware systems, Software architecture and development. Rolev.ai can score your existing resume against these requirements and show any skill gaps before you apply.

How do I apply for the Graphics Engineer, Platform Architecture position at Apple?

This listing links directly to Apple's application page. You can apply directly on Apple's site, or use Rolev.ai to check your resume fit, generate a zero-hallucination tailored resume and cover letter for this posting, and autofill the application form in 1 click with the Rolev.ai Chrome extension. You always review the form and press Submit yourself.